D&D 5E - Haste vs Ashardalon's Stride for a melee Warlock/Wizard

Posted by Tobi Tarwater on Sunday, August 18, 2024
Casting haste on yourself in melee is extremely risky. If you lose concentration, it costs you an entire round. Additionally, while you do get a free attack on the casting turn, you can't use Extra Attack or green-flame blade or booming blade--so it's more like half an attack.

In the ideal case, where you can pre-buff and nobody disrupts it, haste is stronger. But considering the downside risk... you could make a case for Ashardalon's.

ncG1vNJzZmivp6x7prrWqKmlnF6kv6h706GpnpmUqHyprdKtnGauo2KutLTAq5uapJ%2BjwG6%2F06ugnZ1dm7yzecBmpJ6klZp6uK3Rpaaco12strut0Z1lb3BkbYZyew%3D%3D